/*
 * [config]
 * expect_result: fail
 * glsl_version: 1.50
 * require_extensions: GL_ARB_shader_image_load_store
 * [end config]
 */
#version 150
#extension GL_ARB_shader_image_load_store: require

/*
 * From the ARB_shader_image_load_store spec:
 *
 * "Only variables declared as image types [...] can be qualified
 *  with a memory qualifier. "
 */
readonly uniform sampler2D s;

void main()
{
}
