GAMGI Interfaces: Orbital Modify

# Orbital Modify

- Type
- Scope
- Volume
- Position
- View

Change here the visual aspect for a single orbital or a list of orbitals.

To modify an orbital, click over its graphic image, or write its id on the Orbital entry. To modify a list of orbitals, press the button List (after creating the list of orbitals with Orbital->Select). Parameters for empty entries or Local choices remain unchanged.

To change an orbital name write the new name in the Orbital entry, followed by the orbital number (GAMGI needs the number to identify the orbital). To change the name for a list of orbitals, press List first and then write the new common name in the Name entry.

### Color

Set here the R, G, B color components of the orbital, from black (0.0, 0.0, 0.0) to white (1.0, 1.0, 1.0), in the positions where the wavefunction is positive.

When Phase is switched off (in the Volume page), the Color components are used to color the whole orbital.

### Phase

Set here the R, G, B color components of the orbital, from black (0.0, 0.0, 0.0) to white (1.0, 1.0, 1.0), in the places where the wavefunction is negative.

When Phase is switched off (in the Volume page), the Phase entries are disabled and the whole orbital is colored using only the Color components.

### Frame

Set here the R, G, B color components of the orbital frame, from black (0.0, 0.0, 0.0) to white (1.0, 1.0, 1.0).

When Frame is switched off (in the Volume page), the Frame entries are disabled as the orbital frame is not shown.

### Scale

Set the orbital size, including its child objects. Orbital objects are scaled around the orbital center. The visual representation of an object is always scaled by its own scale factor multiplied by the scale factor of all its parent objects until layer, inclusive.
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