Hot Bar

Previous | Contents | Index | Next

# 2.7 Hot Bar

The Hot Bar starts with a flex-track of the current gauge, and then a scrolling list of all the turnouts, sectional track and structures available through the Turnout (Section 2.1.8) and Structure (Section 2.1.7) commands. The Description and/or Part Number under each object can be displayed by enabling the Hot Bar Labels radio button on the Display (Section 2.10.3) dialog.

Only those items taken from files which are in the current scale/gauge are displayed in the HotBar. They are shown in order - A Flex-track - then the Contents of Files in the File->Parameter Files... List in listed order - and then any Custom objects created in this Layout as listed in the Manage->Custom Defined Parts dialog.

The arrow buttons on either side of the Hot bar move the list one object to the right or left. Holding down the Shift key will move the list by greater amounts. About eight `Shift+Click`s are required to move the list through the entire range of objects. Also, pressing the keys `1` through `9` and `0` will cause the Hot Bar to jump relative spots on the list.

A `Right-Click` over the Hot Bar will display a pop-up menu listing the files with contents on the Hot Bar. Selecting an item from this list causes the Hot Bar to jump to the relative spot on the whole list.

Objects on the Hot Bar are placed on the drawing canvas by first selecting an object by Cicking it on the Hot Bar. Then Click and Drag on the Main window, rotating it with `Right-Drag` to position it, and then pressing the `Space` key to set it in place.

For Turnouts, see below for additional details on the Active EndPoint.

- 2.7.1 Flex-track
- 2.7.2 Structures
- 2.7.3 Turnouts