Irrlicht 3D Engine: Member List

| Irrlicht 3D Engine |

irr::scene::IParticleGravityAffector Member List
This is the complete list of members for irr::scene::IParticleGravityAffector, including all inherited members.

affect(u32 now, SParticle *particlearray, u32 count)=0 | irr::scene::IParticleAffector | `[pure virtual]`
deserializeAttributes(io::IAttributes *in, io::SAttributeReadWriteOptions *options=0) | irr::io::IAttributeExchangingObject | `[inline, virtual]`
drop() const | irr::IReferenceCounted | `[inline]`
Enabled | irr::scene::IParticleAffector | `[protected]`
getDebugName() const | irr::IReferenceCounted | `[inline]`
getEnabled() const | irr::scene::IParticleAffector | `[inline, virtual]`
getGravity() const =0 | irr::scene::IParticleGravityAffector | `[pure virtual]`
getReferenceCount() const | irr::IReferenceCounted | `[inline]`
getTimeForceLost() const =0 | irr::scene::IParticleGravityAffector | `[pure virtual]`
getType() const | irr::scene::IParticleGravityAffector | `[inline, virtual]`
grab() const | irr::IReferenceCounted | `[inline]`
IParticleAffector() | irr::scene::IParticleAffector | `[inline]`
IReferenceCounted() | irr::IReferenceCounted | `[inline]`
serializeAttributes(io::IAttributes *out, io::SAttributeReadWriteOptions *options=0) const | irr::io::IAttributeExchangingObject | `[inline, virtual]`
setDebugName(const c8 *newName) | irr::IReferenceCounted | `[inline, protected]`
setEnabled(bool enabled) | irr::scene::IParticleAffector | `[inline, virtual]`
setGravity(const core::vector3df &gravity)=0 | irr::scene::IParticleGravityAffector | `[pure virtual]`
setTimeForceLost(f32 timeForceLost)=0 | irr::scene::IParticleGravityAffector | `[pure virtual]`
~IReferenceCounted() | irr::IReferenceCounted | `[inline, virtual]`