Irrlicht 3D Engine: irrAllocator.h Source File

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irrAllocator.h
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    00001 // Copyright (C) 2002-2012 Nikolaus Gebhardt
    00002 // This file is part of the "Irrlicht Engine" and the "irrXML" project.
    00003 // For conditions of distribution and use, see copyright notice in irrlicht.h and irrXML.h
    00004
    00005 #ifndef __IRR_ALLOCATOR_H_INCLUDED__
    00006 #define __IRR_ALLOCATOR_H_INCLUDED__
    00007
    00008 #include "irrTypes.h"
    00009 #include <new>
    00010 // necessary for older compilers
    00011 #include <memory.h>
    00012
    00013 namespace irr
    00014 {
    00015 namespace core
    00016 {
    00017
    00018 #ifdef DEBUG_CLIENTBLOCK
    00019 #undef DEBUG_CLIENTBLOCK
    00020 #define DEBUG_CLIENTBLOCK new
    00021 #endif
    00022
    00024 template<typename T>
    00025 class irrAllocator
    00026 {
    00027 public:
    00028
    00030     virtual ~irrAllocator() {}
    00031
    00033     T* allocate(size_t cnt)
    00034     {
    00035         return (T*)internal_new(cnt* sizeof(T));
    00036     }
    00037
    00039     void deallocate(T* ptr)
    00040     {
    00041         internal_delete(ptr);
    00042     }
    00043
    00045     void construct(T* ptr, const T&e)
    00046     {
    00047         new ((void*)ptr) T(e);
    00048     }
    00049
    00051     void destruct(T* ptr)
    00052     {
    00053         ptr->~T();
    00054     }
    00055
    00056 protected:
    00057
    00058     virtual void* internal_new(size_t cnt)
    00059     {
    00060         return operator new(cnt);
    00061     }
    00062
    00063     virtual void internal_delete(void* ptr)
    00064     {
    00065         operator delete(ptr);
    00066     }
    00067
    00068 };
    00069
    00070
    00072
    00074 template<typename T>
    00075 class irrAllocatorFast
    00076 {
    00077 public:
    00078
    00080     T* allocate(size_t cnt)
    00081     {
    00082         return (T*)operator new(cnt* sizeof(T));
    00083     }
    00084
    00086     void deallocate(T* ptr)
    00087     {
    00088         operator delete(ptr);
    00089     }
    00090
    00092     void construct(T* ptr, const T&e)
    00093     {
    00094         new ((void*)ptr) T(e);
    00095     }
    00096
    00098     void destruct(T* ptr)
    00099     {
    00100         ptr->~T();
    00101     }
    00102 };
    00103
    00104
    00105
    00106 #ifdef DEBUG_CLIENTBLOCK
    00107 #undef DEBUG_CLIENTBLOCK
    00108 #define DEBUG_CLIENTBLOCK new( _CLIENT_BLOCK, __FILE__, __LINE__)
    00109 #endif
    00110
    00112 enum eAllocStrategy
    00113 {
    00114     ALLOC_STRATEGY_SAFE    = 0,
    00115     ALLOC_STRATEGY_DOUBLE  = 1,
    00116     ALLOC_STRATEGY_SQRT    = 2
    00117 };
    00118
    00119
    00120 } // end namespace core
    00121 } // end namespace irr
    00122
    00123 #endif
    00124